I am Nehal Halim a 2D/3D Game Artist based in London. I have done many 2D and 3D game art projects and I have many experiences in which I created art for games/Animation from scratch to final image individually. I also create my own concepts and layout sketches before implementing in many cases.
Recently, I'm focusing more on 3D Environment Art and world creation using Unreal Engine. At the moment, I am freelancing using Unreal Engine 4, Maya, Arnold, 3Ds Max, Vray, Substance painter, Zbrush and Quixel Mixer. in addition to Adobe Photoshop, Illustrator and AfterEffects. Also, I am familiar with Substance Designer and SpeedTree.
Please check my Artstation Profile: